Okay, so straight off the bat – I’m a sucker for first-person, zombie, survival, shooters and Hunt Showdown is just that plus more. Hunt Showdown is a Player vs. Player vs. Environment FPS Horror game based in the year 1895. This game has a specific direction and wants to make you think like a hunter. The lack of information and staying vigilant rewards you for paying attention. Crytek have nailed the combination of a highly reactive landscape, dark atmospheric graphics, and eargasm audio design. This is where Hunt Showdown separates itself from so many of the other session based PvPvE first-person shooters.
After playing other session based PvPvE games your first confrontation is the 1800s firearms. Hunt Showdown work these really well. Reloading an 1800s firearm can take forever, in a far more realistic way than most FPS games. Firing and reloading are just so satisfying. Killing my first other player hunter was exhilarating because the best thing about this is actually the lack of information about other hunters. Hunt Showdown will never tell you if another hunter has died, if he has another teammate or if they’ve left the game. The only way you can make sure that player is dead is if you kill them.
For my first few matches I found that stalking other players, using stealth with the game’s amazing audio design really helped me ambush the surviving players and carry the bounty to victory to claim for myself. Your loadout plays a huge factor in surviving. Since my character was a lot lower level I loved using the various tools and grenades. Dynamite sticks, Molotov cocktails, frag grenades, trip-mines, barb-wire spools, vials of poisonous gas, and jars with venomous insects extremely helped me get the edge for the first few levels. But remember Hunt Showdown is a hardcore survival shooter so should you die, you’ll lose everything!